Are we being exploited by DLC?
Spurred on by the debate around the Mass Effect 3 DLC, I started writing some thoughts down.. but it quickly turned into a definite TL;DR with DLC, online passes, pre-order bonuses, retailer exclusives and the fight against used games.. as well as the all-too-common cry that customers are being exploited.
So.. I’ve split it all up, with this part mainly being about DLC, in-game purchases and other bonuses, and another part to come about the fight against used games. I’ve mentioned a few games or companies in my examples here.. either because they were the first or best example to come to mind, or because I know that product better. I’m sure I’ve missed some great examples, and although I’ve checked my facts, I may have something wrong or out of date in here.. so feel free to let me know in the comments 🙂
The first Mass Effect 3 DLC pack appeared briefly on the Xbox Live Marketplace last week, and stirred up quite a debate about exploitation.
One complaint against DLC is that it provides an incentive for developers to withhold part of the game to charge more for it later.. or even on the same day, in the case of Day 1 or unlocks of content from the game disk itself. You can’t return DLC if you don’t enjoy it, nor can you sell it on as it’s usually tied to your game account. Other complaints are about price (Modern Warfare 2’s ‘Stimulus Package’: £10 for 5 maps, two of which were re-releases), or the worth of the DLC (Oblivion’s Horse Armour), and then there’s the idea that it’s only being produced to milk consumers for every last penny. (more…)
Winning with Anomaly: Warzone Earth
11 Bit Studios‘ action-strategy game Anomaly: Warzone Earth came to me via Day 5 of Splitkick.com’s Holiday Giveaway competitions!
This is a reverse tower defense set in a future Earth where aliens have crash-landed, leaving large energy domes, or Anomalies, in several major cities. You play as the Commander, leading a platoon of armoured units into the Anomaly to explore, and then re-take the city.
The first level has you enter the anomaly, and serves as the tutorial.. setting a path for the platoon, adjusting this to avoid falling asteroids, and repairing units which took damage..
Adjustments to the path are made in the tactical view, which freezes the action while you plan your new route.. avoid obstacles, or take a second pass of a not-quite-dead tower. I found a lot of items were dropped after killing a tower, so I aimed for them on most missions 🙂
The commander can place smoke screen and decoys, and repair your armoured units. I found him surprisingly strong.. able to take some fire from the towers, but regenerating very quickly once out of fire again. He went down only once, while I was planting a decoy in the middle of a large group of towers.. and even this was only a three second knockdown before he was back on his feet!
Each unit has their own strengths and weaknesses.. tanks are well armoured but less offensive than crawlers, and shield-generators are unable to fire at all. Setup of the platoon is mostly down to the player, although some units are added as part of the story, such as the shield generator drone and tank. As you earn money during a mission, you can upgrade units or add more to your platoon too.
This means you can play as you want.. I mostly went with an APV or tank, shield-generator and crawler and upgraded them rather than add to the platoon.
Splitkick.com’s Holiday Giveaway also provided me with a Riot Nassus skin for League of Legends.. another game I want to revisit 🙂
I love tower defense, but I loved destroying towers for a change 🙂
i-42
Where i-40 was cold and windy, especially in the temporary structure we were seated in, i-42 was sunny and hot almost the whole way through.. 😀
I drove half the way down, with a death-grip on the steering wheel (I’ve not done very much motorway driving), past a ridiculous number of lorries and one place where an accident on the other side of the road caused our side to slow to around 10mph. Tim took the last part of the driving.. we were hoping to catch up with another friend at this point, as text messages had shown we were only 5 minutes behind, but with a stop-off at Sainsbury’s we were never going to make it. 😀
Check-in was again nice and quick thanks to arriving early, and instead of waiting around to take our PCs in at 6, we headed to the pub for food and drinks first.
All in all this was far better than the cold and wet start to i40 last year.. we hadn’t been able to go into the site as the internet hadn’t been set up for our temporary structure! Our group were seated in B1 this time, away from the loud and annoying people who think roaring for every reload is ‘atmosphere’. Although it was still hot, there was a balcony to escape to, and it was a lot quieter and nothing was being thrown around.. definitely going to be pushing for this spot next event.
One of the first games I played here was the awesome Portal 2, which I had started earlier but lacked the time to finish. Plenty of other people were playing, with some on co-op, so I had to get a move on to avoid being spoiled..
I loved GlaDOS’ malicious comments in the earlier part of the game, though I wondered how I was going to end up making a break for it as she seemed happy to test me endlessly. Wheatley was quite funny up until his change, which I think I should have spotted.. but I was rather gleeful when he turned GLaDOS into a potato even if he did still have me trapped.
The different coloured gels were a lot of fun. On my first encounter with the white goop though, I wasn’t entirely sure what to do and ended up covering as many surfaces as I could in frustration, before spotting the little ledge I was meant to go to. I loved evil Wheatley, especially when he tried to kill me in stupidly obvious ways.. 🙂
The second day of LAN involved a barbeque with the rest of our group.. we had the weather for it this time at least. I’m not sure if we’re technically allowed to have BBQs on-site, but no security turned up, so no matter 😉
We also took a look through the exhibition hall, where we tried out a few games on the Nintendo 3DS, including Dead or Alive: Dimensions, Kid Icarus: Uprising, and a Zelda game which made me feel quite ill trying to focus on the screen while moving it around to aim the catapult. While I love the idea, I’m going to be staying away from the 3DS.. if I feel bad after a few minutes use, it’s just not for me.
Aside from this, the only other real point of interest for me was the Demon stand, where they had an amazing car simulator running DIRT 2. The fastest lap was to be rewarded with a year’s free internet, and of course I came nowhere near the quickest time though I loved the experience. The seat, pedals and wheel come to some crazy price.. I think £24,000 was mentioned..
Elsewhere in the hall it was surprisingly quiet.. no freebies, and very little attempts by staff to draw people in to the various stands either. There were people playing on what might have been some kind of tournament, but with no real interaction, we wandered through and back out again.
There are usually a number of flyers on the desks, and this time there was a 50% discount for the EA Store. After trying out Bulletstorm on a friend’s PC, I bought both that and Crysis 2.. so much for not buying any more games.. 🙂
I made a start on Crysis 2.. but there were too many distractions to concentrate on it during the day and I was playing Amnesia: The Dark Descent when it got late. There were a few changes to the sections I’d seen in the demo, with a bit more puzzle in the form of the chemicals I needed to find and mix. The part where I had to avoid an invisible enemy in the water made me just as jumpy as when I’d originally seen it, which was probably amusing for those near me in our row.
Other games which saw some action were Beat Hazard on a friend’s computer while he played GRID on mine, some Killing Floor, an attempt at League of Legends (seriously out of practise) and a round or two of Unreal Tournament 3. I had also brought along my Xbox 360, so there was a quick look at Stacking, and a bit of the co-op Zombie Mode in Call of Duty: Black Ops, as well as an all-too-brief look at Homefront for a friend who hadn’t seen it yet. Maybe next time!
Tim made some use of his 30 day trial of WoW, though it was hard to tell if he was enjoying it or putting up with it for the sake of saying he’d had a go. I also managed to get a little bit of time in WoW, and started off collecting bits for the Noblegarden Easter Event.. there were plenty of bunnies hopping around, including a pet.. 😉
I also pestered a friend to show me where to get the rather interesting Venomhide mount.. a pet which turns into a mount!
Unlike my Warrior friend, I had no trouble in being poisoned the required number of times.. he had to take off all his gear and use the most useless weapon he could find, whereas I just hit the Ravasaur with the basket I was collecting eggs in 😉
Eventually I had been poisoned enough and I was given my own Hatchling to take care of..
Our last night of LAN included some non-gaming hijinks as one friend started falling asleep in his chair.. this meant he got plastic cups balanced on his head :>
There was no chance of an all-nighter this time either.. all too tired, maybe from the heat, and we headed back to the tents at around 4.30am.
The last day didn’t include the usual CFMN vs inv TF2 match; instead we had a big game of L4d2 versus.. for which I had to switch to Tim’s PC as my copy of L4d2 had managed to corrupt itself. Awesome game.. will have to make sure that we get more of this played from home too 🙂
League of Legends
My boss at work actually suggested League of Legends last week.. I took no notice the first time he mentioned it because I thought he was talking about one of the many Facebook games he’s suggested in the past. Then I saw a screenshot..
Back at i39, I played Heroes of Newerth.. under beta, which is why it didn’t appear in the blog despite the many, many hours played following lan. At a first glance, I thought LoL looked very like HoN.
Like HoN, there are two opposing teams headed by up to five player-controlled champions, bases at opposite sides of the map, and paths linking the two bases. Minions for each team are spawned at intervals, and spend their lives pushing their way towards the enemy base, fighting the enemy minions and destroying turrets along the way.
At the end of each lane there is an inhibitor; if your minions destroy the enemy inhibitor, you get super minions..
Unlike HoN, the inhibitors respawn after a little while, which means you can still make a comeback..
Of course, the game’s all over if you destroy the enemy Nexus 🙂
Another difference is that you can choose any Champion regardless of team.. with HoN, you were restricted to Legion or Hellbourne heroes, though there were a lot more to choose from. Different Champions are available for free each week, though you can unlock more with Riot Points, which you buy with real money, or Influence Points, earned simply through playing.. we dubbed these ‘Internet Points’. 🙂
The Champion I’ve been using for these last few games is the assassin Akali. I really like her abilities, and tend to use second ability Twilight Shroud, which slows any enemies within it, then Crescent Slash to damage anyone within range, then Shadow Dance to jump straight on an enemy Champion, escpecially if they’re trying to run away.
I’m finding the range of items in-game a bit easier than I did with HoN, though whether it’s down to it being simpler or just because I’ve learned a lot more about stats from playing WoW, I’m not sure.
League of Legends is free to play.. go and try it out! 😉

















