Winning with Anomaly: Warzone Earth

11 Bit Studios‘ action-strategy game Anomaly: Warzone Earth came to me via Day 5 of’s Holiday Giveaway competitions!

This is a reverse tower defense set in a future Earth where aliens have crash-landed, leaving large energy domes, or Anomalies, in several major cities.  You play as the Commander, leading a platoon of armoured units into the Anomaly to explore, and then re-take the city.

The first level has you enter the anomaly, and serves as the tutorial.. setting a path for the platoon, adjusting this to avoid falling asteroids, and repairing units which took damage..

Adjustments to the path are made in the tactical view, which freezes the action while you plan your new route.. avoid obstacles, or take a second pass of a not-quite-dead tower.  I found a lot of items were dropped after killing a tower, so I aimed for them on most missions 🙂

The commander can place smoke screen and decoys, and repair your armoured units.  I found him surprisingly strong.. able to take some fire from the towers, but regenerating very quickly once out of fire again.  He went down only once, while I was planting a decoy in the middle of a large group of towers.. and even this was only a three second knockdown before he was back on his feet!

Each unit has their own strengths and weaknesses.. tanks are well armoured but less offensive than crawlers, and shield-generators are unable to fire at all.  Setup of the platoon is mostly down to the player, although some units are added as part of the story, such as the shield generator drone and tank.  As you earn money during a mission, you can upgrade units or add more to your platoon too.

This means you can play as you want.. I mostly went with an APV or tank, shield-generator and crawler and upgraded them rather than add to the platoon.’s Holiday Giveaway also provided me with a Riot Nassus skin for League of Legends.. another game I want to revisit 🙂

I love tower defense, but I loved destroying towers for a change 🙂

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