Resident Evil

I’m a little surprised about the possible player choices, or repercussions of those, in the campaign of Resident Evil: Operation Raccoon City.  Causing the death of Leon breaks canon, especially as this game is set in the middle of the series’ timeline.

I think I’d choose to avoid Leon’s death anyway, regardless of canon 🙂

I spent a happy week playing Resident Evil 4 on the Wii some years ago.. my first Resident Evil game, and one of few games I’ve played through without being distracted onto other things.

The controls took a little bit of getting used to.. movement being handled by the stick rather than the pointer.  I loved the game.. the detail put into the surroundings, the strange villagers erupting into tentacle-headed zombies, the scary encounters.. the fact that this was a horror game on the Wii, when all I’d seen till then was very child-friendly and cartoon graphics.

I remember being shocked at Leon’s death at the hands of a chainsaw-wielding crazy guy.. he cut me in half and I was shocked for both the brutality and the fact that it had happened so quickly.  Cue reloading, a good search of the house for more ammo, and going back outside ready for his attack!

I also loved the Merchant, lurking in dark corners with his shady deals.. when I first saw him, I nearly fired at him, thinking he was a bad guy! 😉

Ashley irritated me a little at first, as the incapable female in need of constant protection or rescue.  No weapons.. really?  When it came to playing as her later in the game I thought it was a nice change of pace, avoiding enemies instead of fighting, but even so.. surrounded by things trying to kill you, wouldn’t you pick something up for protection?

Terraria Take Two

I decided to restart my single-player game as being too close to the Corruption meant I wasn’t going to get much time actually building, exploring, and making the awesome weapons I’d seen in multiplayer.  With only Slimes and Zombies, and the occasional Demon Eye pestering me, building my first room was rather easy 🙂

This time, my Guide waited patiently on the hill, rather than running off into danger!

As in Minecraft, I soon went underground looking for resources.
I find myself getting mentally stuck on this kind of thing at times, feeling like I need to collect resources before I can get on with the rest of the game.. I think this could get a little obsessive..

I’m finding very few resources so far.. but I have been able to collect enough wood and stone to extend my house, and I’ve finally had a Merchant move in!

Terraria is also turning out to be rather a hit.. showing that indie developers can be very successful with the right idea at the right time.  The game has been out for nine days and has sold 200,000 copies and has been at the top of the Steam sales charts.. a very good place to be! 🙂