Sins of a Dark Age

Ironclad, creator of Sins of a Solar Empire, have recently announced their second game: Sins of a Dark Age!

Sins of a Dark Age is a team-based RTS hybrid, with teams consisting of one Commander and a group of Heroes, who face enemy teams or co-operate against AI in a variety of scenarios.  Players can choose to take on the role of either Commander or one of the Heroes, with the Commander overseeing the battle while the Heroes take on the enemy on the front line.

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Firefall Beta Starts Now

Firefall is a team-based shooter / MMO hybrid under development for the PC by Red 5 Studios; a studio founded by Mark Kern, former team lead for World of Warcraft.  The game will be free-to-play once launched.  To take part in the beta, sign up for an account: beta invites will be issued in waves.

The latest Dev Diary details how player actions will affect the roll out of new content in the game:

[youtube http://www.youtube.com/watch?v=JQrQWRiXFss]

The game is set in a future Earth, where the promise of a new clean energy source leads to the arrival of a hostile energy storm called the Melding, that engulfs most of the world.  A bloodthirsty race known as The Chosen has also emerged and threatens humanity’s survival..

Players can choose from three battleframes: assault, medic and recon, each of which can be customised with different weapons and loadouts.  These are equipped by the player’s character, so you can switch between battleframes too.

Firefall has both PvP objectives and cooperative PvE missions.  PvP consists of Team Deathmatch, and a Sabotage game mode, which has teams take turns being on offense or defense, with three different points to capture and hold.  Confirmed PvE missions so far include a Thumper mission, where players defend a mining machine against waves of enemy creatures while it gathers resources, and Rescue missions, for which no information has yet been released.

Firefall has no set release date; as players join the beta and play, the team collect feedback and continue development of the game, with plans for the game to be rolled out ‘organically’, rather like Google’s Gmail service.