Headshot

The mutation of this week has been Headshot.

In this mode, zombies can only be killed by headshot.  We found this mode a bit tougher than the last, but more enjoyable.

I did struggle to find a good screenshot to add here, though.. flailing at the zombies during a horde event, or being wildly inaccurate in shooting leads to rather a lot of carnage, and the headshot looks even more gory.  Enough gore that I thought it might look a bit too gratuitous..

So instead, here’s an angry young man brandishing an axe 🙂

Voting has been on all week to see what next week’s encore mutation will be.
I’m hoping for Chainsaw Massacre again, as it was a lot of fun, but I wouldn’t be unhappy for a return of this as we’ve actually played it more than the required try-it-out once.

There’s only room for one..

In a normal game you would be looking out for your team mates, helping them as they would be helping you.  With ‘Room for One’, those other survivors become a threat the closer you are to the end of the level..

I played this with a friend on The Parish’s Bridge level, as we already have a rather set route and plan for rushing to the end.  I won, but it felt rather a hollow victory..

I was prepared to save him up until the last stretch, but I can easily imagine that if playing with randoms you could find yourself abandoned to the first thing that grabs you, regardless of distance through the map.  I’m quite sure this means plenty of random groups not making it very far at all.

There might only be room for one in this newest mutation, but I don’t want to be alone.  Aww, I know..  This game mode feels like a lose-lose proposition to me. If I’m playing with friends I want them to survive, and don’t particularly want to leave them behind.

Next week, I believe we have ‘Headshot’.  I think this will be a bit more of a challenge, as my weapon of choice is the auto-shotty, however:  bring it on!