Headshot
The mutation of this week has been Headshot.
In this mode, zombies can only be killed by headshot. We found this mode a bit tougher than the last, but more enjoyable.
I did struggle to find a good screenshot to add here, though.. flailing at the zombies during a horde event, or being wildly inaccurate in shooting leads to rather a lot of carnage, and the headshot looks even more gory. Enough gore that I thought it might look a bit too gratuitous..
So instead, here’s an angry young man brandishing an axe 🙂
Voting has been on all week to see what next week’s encore mutation will be.
I’m hoping for Chainsaw Massacre again, as it was a lot of fun, but I wouldn’t be unhappy for a return of this as we’ve actually played it more than the required try-it-out once.
Chainsaws
The seventh week of Mutations brought us loads of noisy chainsaws!
This was a much more hectic game, with a lot of friendly fire and thus best played on normal difficulty to avoid people getting annoyed at this 😉
Our group played a few rounds of this mode, though after a while the noise began to wear and it had to be turned right down.
The fact the chainsaws don’t run out of gas made this a much easier game to play, and I couldn’t resist the temptation of running through Dead Centre’s Hotel, sawing everything in reach. My run was ended by a hunter, who I just hadn’t heard over the noise.
I’d vote this my third favourite of the mutations, following Realism Versus and Bleed Out. Maybe not a game to play for long periods of time, but it was great fun 🙂







