This was a triumph..

Peer Review, the new DLC for Valve’s Portal 2, came out almost two months back, and somehow, we didn’t get around to playing it till very recently.

The new co-op campaign, Art Therapy, takes place after the events of Portal 2, with a slightly crazier than normal GLaDOS telling us that everything is fine.. the humans are all fine.. 😉

The first level had us separated to start with, with turrets, lasers and refraction cubes.. after the initial worry that I’d forgotten how to do it all, we destroyed the turrets, helped each other fly across acid pits, collecting the new ball along the way and escape!  It’s great to be back in the test chamber 🙂

The second level took a while as we missed the small room high up the wall with the hard light bridge.. otherwise we didn’t really struggle with the levels for long.  I enjoyed our solution to the puzzle in room number 5.. once the white goop was close enough, I made portals underneath the turrets guarding the exit, so I could grab them and throw them down into the depths 😀

I was glad to see more use of the goop, and I found the balls a great new addition, even if they had a tendency to bounce away and into danger.  In the final chamber, it took us a while to figure out how to get hold of the cube.. and once we did get it, it bounced away into the emancipation grid as soon as we’d put it down!

The appearance of the bird, and GLaDOS’ fearful reaction to it was really funny.. and I rather liked the idea of the avian killing machines.. though I can’t imagine a sequel using them 😮

On the official site for Portal 2, there’s a sneak peek of the Puzzle Creator.. which will allow all players to create and upload their own levels.  It could be worth a look! 🙂


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