Fighting Terraria’s Bosses

Right now, I’m not sure whether or not I prefer this to Minecraft.  Minecraft has more potential for building amazing structures.. but sometimes it feels a bit too easy to end up wandering around without much direction.  So far Terraria seems more purposeful, with the ability to level up your character and loot or craft better gear, and with the various bosses to fight.

On our multiplayer server, we’ve already taken on the Eye of Cthulu, and next up was the Eater of Worlds, a huge worm-like creature.
Once the three of us were online, the Eater of Worlds was summoned, and we headed to our arena of wooden platforms..

This boss tunnels in and out of the ground, and using the platform means you can see him coming.. of course he still hits hard, and coming in contact with any part of his body seemed to cause damage.  You can split him into multiple worms if you damage sections of his body enough.. though then you end up with multiple bosses at the same time.

Unfortunately, I found that his head was rarely within reach, especially after dropping from the platform to avoid contact, and we did end up with a few worms by the end of the fight.

The final boss is Skeletron, found outside the main dungeon of the world.

He first appears as an Old Man, and will transform into Skeletron if you speak to him at night.  We approached during the day, and I was tempted to go into the dungeon to have a look around first, but was warned off.. entering the dungeon without first summoning and defeating the boss will result in him appearing and one-shotting the intruder.

We created a small room with a bed up on top of the dungeon, so we could set our spawn point close by.  This turned out to be a good idea, as there were a few accidental uses of the Magic Mirror during the fight.. it also meant that if any of us died, it wouldn’t leave the other two alone for long.

With all our powerful weapons, we killed him of course.. sadly this boss can only be defeated once per map.

In addition to bosses, we have also started to encounter Goblin Invasions on the server.  To enable these invasions, at least one Shadow Orb must be broken.. after that it’s a random chance each dawn while at least one player with 200 health is present on the server.

The arrival of the Goblin Army means a lot of fighting, and with some of the better weapons it’s a lot of fun, though the Sorcerers are still annoying as they teleport around.  This adds another facet at the stage when you’ve discovered much of what there is in the map, and I think this really helps to maintain interest in the game.

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