Castle Story Iconography

This week, the Sauropod team’s development blog for Castle Story includes a look at some icons, mouse cursors and HUD designs.. they haven’t said what they’re all for, but the purposes can be guessed at.  I like the clean look of these, though.

Sounds like the game engine is coming along nicely too, with more interactive objects being developed.. doors to let Bricktrons in, but keep monsters out.. I really do love the sound of this game.

The treat for the week is a Bricktron speedpaint!  I love to see how people draw their creations 🙂

[youtube http://www.youtube.com/watch?v=FQIbXRzMFyw]

Castle Story Developer Blog 1

Castle Story devs, Sauropod Studio, have posted their first weekly development blog, where they list some of the work they’ve done this week.

They’ve also taken on a new team member, and one of the existing two developers is quitting his job to work full-time on the game, which can only be good for development!