Worgen

When Cataclysm was released, it added two new races, Goblins and Worgen, each with their own new starting area.

I was going to check these out much sooner, but since Christmas we’ve really not been playing WoW as we used to.. a lack of interest in dungeons thanks to too many randoms spoiling the instance, maybe a little bit of disappointment at the lack of things to do at 85 as well, without more friends to actually try out raids.

I finally got around to creating my Worgen character.. well, human and Worgen character, as you start off as a human.  She’s a warrior.. I’m going to attempt to learn to tank, if we play these for more than the initial levels anyway.

Leveling with Jaysoon instead of the usual suspect meant killing a lot of extra mobs..

Rampaging Worgen just off to the side of my route back to hand in?  Attack!  Maybe unnecessary for XP purposes, but this allowed more uses of fun quest items such as the Gilnean Mastiff, which just threw itself onto lurking enemies from whichever direction 🙂

As per the storyline we were eventually bitten, and a little later changed into our furry forms..

The female Worgen has a better walking animation than the male; being a little more hunched over, she looks more sneaky and animal-like.  I was rather amused by the ‘sniff’ emote, which has had the relevant sound added.  Worgen can also roar, unlike other races.

There were more amusing quests outside as the Forsaken arrived.. one in particular involved shoving gunpowder kegs on the heads of Abominations which were too stupid to do anything about it!  I would have liked more than four to blow up between us, though 😉

Shortly after this, the land starts to be flooded.. thanks Deathwing.. and we end up rescuing drowning people and trying to evacuate people such as a little old Grandma who turned out to be anything but feeble when a Forsaken tried to steal her cat..

Near the end of the area came the Battle for Gilneas City, which was great as we got to play with catapults, but less good when we managed to run into a glitch; a missing hand-in.  It seems that somebody else started the section just as we finished ours, resetting the location of the NPCs.  More catapult action, though, so it worked out fine 🙂

As our lovely area of the world was fast becoming an underwater area of the world, we had to go and seek refuge with the Night Elves, but not before jumping on the back of a Hippogryph and destroying a Horde ship.. after playing Horde side for so long, this felt a bit weird.

While completing missions for our new hosts, Jaysoon discovered that this huge whirlpool leads to a secret cave..with a hidden quest!

By completing the quest in here we got a secret achievement: Ghosts in the Dark.  I absolutely love the idea of little extras being hidden for those who explore 🙂

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