Wildstar Reloaded – Part 2: This time, It’s not lagging!

It’s safe to say that Wildstar has had a bit of a rough re-launch this week. Thankfully Carbine have been on the ball and have taken action to try to improve the situation for all players, with the addition of some extra hardware and more servers to spread the load, while they try to fix the back-end problems with their Megaserver technology.

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I’ve used the time on the new PVE EU server, Jabbit-2, to have a proper run at the game now, as well as to poke around the in-game cash shop a bit more.

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Wildstar Reloaded – Part 1: The Free to Play Model

I played Sci-Fi Western style MMO Wildstar way back when it first launched last year, and whilst my impressions were mostly positive, some of the core hooks for an MMO weren’t really ready for the big time.

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A year later, Carbine Studios are releasing the biggest content update to Wildstar yet: Wildstar Reloaded (trailer). Can this new update breathe new life into the game? And more importantly, can it encourage new players to give it a try?

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