Vermintide Review – Rats in the Belfry

Disclaimer: The keys for this review were provided by the developer, Fatshark Games.

Well this one took me longer than expected as I wanted to get a decent play through of the release version of Vermintide, and unfortunately a weekend with intermittent internet coupled with the recent patches to the game (and some downtime of the central servers) hampered that for me.

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Never fear however, connectivity has been restored and I’ve been able to get in some rat bashing to give me a decent perspective on Fatsharks Warhammer: The End Times – Vermintide.

If you haven’t done so already, you can read Kris thoughts on the Vermintide beta here, and my thoughts here, then on top of that my first thoughts on the launch can be found here.

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Vermintide Launch – First Thoughts

Warhammer: The End Times – Vermintide officially launched on the 23rd of October. Unfortunately I was away most of the weekend so didn’t really get chance to sit down and play much of it, and I’m still playing catch up for a full review.

That said however, of what I have played so far  since launch, all of the positive items covered by Kris’ first look as well as my own still stand. The combat still caries that same weight, and the game play is still ridiculously fun!

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