The Elder Scrolls V: Skyrim – Dragonborn Out Now

Dragonborn, the third major add-on for The Elder Scrolls V: Skyrim, is out now for PC and Xbox 360!

(more…)


An Introduction to The Elder Scrolls Online

Bethesda have published the first video of The Elder Scrolls Online, presented by members of the development team.

(more…)


Dragonborn – Third DLC Pack for Skyrim

Bethesda have announced Dragonborn, the third DLC pack for The Elder Scrolls V: Skyrim, due on 4th December on Xbox Live.

(more…)


Hearthfire Announced

The second DLC for The Elder Scrolls V: Skyrim has been announced: Hearthfire.

(more…)


Dawnguard Now Out on PC!

The first DLC for The Elder Scrolls V: Skyrim, Dawnguard, is now available on Steam!

(more…)


Dawnguard out on 360

Dawnguard, the first add-on for The Elder Scrolls V: Skyrim, is now out for the Xbox 360 in the UK, priced at 1600 MSP.  French, Italian, German and Spanish players will have to wait for localised versions in mid-July.. and there’s no word yet on a release date for PC and PS3 versions of the game.

The new content will be accessible to all players, though only those above level 10 will hear rumours via city guards, or receive a note about the Dawnguard via courier.

Dawnguard allows players to side with the vampires and become a Vampire Lord, or oppose the vampires as a Vampire Hunter.  Vampire Lords get their own upgradeable perk system, and gain the ability to hover, transform into a bat, and levitate their enemies, while Vampire Hunters get crossbows and summonable minions to assist them.


Skyrim’s Vampires and Werewolves

For the second time in Skyrim, I caught Sanguinare Vampiris.. the disease that leads to Vampirism.  In Oblivion, the disease was called Porphyric Hemophilia; either disease can be cured by the Cure Disease spell, a potion, or by visiting an altar, and both lead to full-blown Vampirism if left uncured for three days.

I caught the disease early on in my game, but didn’t want the hassle of remembering to feed regularly, or the risk that NPCs might refuse to talk to me.. I wanted to explore the game without too many restrictions.

However, this time, I’d had many hours of exploration, and decided to risk a few annoyed NPCs.  Three days later, I had Vampirism, an increased resistance to Frost, and weakness to fire and sunlight.. this last not being quite as I’d expected.  I also had three new powers: Vampire’s Servant, Vampire’s Sight, and Vampiric Drain.  I only really liked Vampire’s Sight due to my level.. neither raised minions nor a few points health drain could compare with my lovely enchanted swords ;)

(more…)


Skyrim DLC: Dawnguard

The first DLC for The Elder Scrolls V: Skyrim, Dawnguard, has been revealed with a rather nice trailer..

Additions to the game include new areas and characters, and vampires, crossbows, and mounted combat at last!  Players will have the choice of fighting the vampires and undead, or joining them!

Dawnguard will cost 1600MSP when it launches on the 360 in summer.. and has a 30 day exclusivity period before being released to PC and PS3 gamers.  More information should follow next week, at E3!


Prequel: Making a Cat Cry

I spotted a link to Prequel earlier today.. the words “Oblivion” and “Skyrim” grabbed my attention, so I thought I’d take a quick look.. and well, it’s surprisingly good :)

Prequel is an MS Paint-style interactive adventure about a pitiful Khajiit girl called Katia who arrives in Cyrodiil hoping to start a new life.  She doesn’t have any money, or tradeskills, or any luck at all..

Her adventure has taken on some of the suggestions made by those reading it.. some are cruel, some are kind..and others are just hilarious.

I love the cartoon pictures, and I’ve already come across a few special links.. video, and a tiny segment of gameplay, as an Imp trying to kill our hapless heroine.

I’ve seen the like before, in forums, and I’ve toyed with the idea of trying one myself (it’d be good drawing practise!) but this is the first time I’ve really wanted to follow the story and see how it all ends!


Todd Howard’s DICE Keynote

I’ve just watched Bethesda’s Todd Howard and his DICE Keynote over on Gamespot.. “Why we Play, Why we Create”.

I found it rather interesting.. best practises in development, moods, why ideas sometimes have to be cut, and so on, all giving examples from the development of Skyrim.

Then there was the awesome “sizzle” video from Game Jam Week (21 mins in on the above video)!

For Game Jam Week, the team was told to make something cool for adding to the game.  They came up with loads of ideas, some of which didn’t make it to the game, but still.. so many brilliant ideas and improvements!

Magical and Ranged kill cams would have been great, and I’d have liked to ride a dragon or build my own home too!  I’m sure these and many more will be available soon through the Creation Kit, though :)


Next Page »