Shardlight Announced for Spring 2016

Wadjet Eye Games, the indie developers behind Gemini Rue, The Shivah and the Blackwell series, have announced that their post-apocalyptic adventure game Shardlight is coming Spring 2016.


Playing PISS

Yes, PISS.  I spotted this over on RPS, and thought it just some clever title for an article.. but it turns out to be a rather interesting point and click adventure game called PISS, created by Ben Chandler and the Falling Skywards team as part of the Summerbatch collection.  It’s not on sale at the moment, though a download link was made available for RPS.

PISS is the story of a mercenary called Moira, who suffers from nightmares and drinks to forget.

PISS - Moira (more…)

Asylum – First Interactive Teaser

The first interactive teaser for point-and-click horror adventure Asylum is now live!  Asylum will allow players to explore the Hanwell Mental Institute, with a horror storyline which is being kept under wraps.

The download is available through this page, with versions for Windows, Mac and Ubuntu.


The Humble Botanicula Debut and Be Mine 2

The latest Humble Bundle is now out, with games available on a pay what you want scheme with money split between developers, charity, or the Humble Bundle.  The charity this time is the World Land Trust, an international conservation charity.  It seems that the Humble Bundle have changed their terms slightly this time, with Steam keys only available to those who have paid at least $5.

There’s a point and click theme to the games in the bundle this time with Botanicula, Machinarium and Samorost 2 from Amanita Design.  For those paying more than the average price, there’s also Biograf’s full length feature film Kooky and Vector Park’s Windosill to check out.. and soundtracks are included with Botanicula, Machinarium and Samorost 2!


The Indie Royale – Difficult 2nd Bundle

The Indie Royale is another indie bundle scheme along the lines of The Humble Bundle..

This is the second in the series, containing action-puzzle game Night Sky by NICALiS, Red Redemption‘s strategy Fate of the World, space-shooter Scoregasm, by charliesgames, and a pair of games by Size Five Games: point and click comedy Ben There, Dan That! and sequel Time Gentlemen, Please!

The deal is not quite pay-what-you-want, as there is a minimum price, but it’s still a bunch of games for a low price, enough to attract decent numbers.  The price starts low, and goes up as people buy.. but if the minimum price is beaten, the price is knocked down again.  Recent price changes and other stats can be seen on the site too.. it’s rather interesting to see the price change over time.

Currently, the minimum is just over £2, which doesn’t sound much.. but in the six hours it’s been on sale, there have been over 11,500 sales.. 🙂


TRAUMA came into my possession as part of the Humble Frozen Synapse Bundle.  TRAUMA is a photographic experience by designer Krystian Majewski, where you explore the mind of a traumatised woman, through point and click scenes with clues to be found..

The first scene, “The Next Hurdle”, is a night-time scene with a teddybear trapped under a large stone weight..

Moving around the environment is rather easy.. point and click on blurry angled pictures, onto items within the frame, or via painting gestures on the screen.. you learn these from some of the Polaroids hidden in the scene.  The photos are rather nice looking, and combined with the easy to operate interface, I find the whole thing more curious and relaxing than a typical puzzle game, which tends towards head-scratching after a while.

The clues are all voiced by the traumatised woman, and while some seem irrelevant to the task of rescuing the teddy, I guessed they would be involved in an alternate ending, or in for one of the other four scenes.  There are a set of Polaroids in each scene too.. either for teaching gestures, giving a clue, or telling us a little bit about the woman’s life.

On my first try through the level, I managed to lift the large stone ball from the teddy, and completed the first ending: “Save the Teddybear”.  There were three more endings, listed under “Discoveries”, but I wasn’t able to get at them straight away..

The second scene is “Following Role Models”, with a task of capturing the ghost.. a man who has been blurred through most of the scene by long exposure photography.  One of the Polaroids had a picture of the storm cloud from the sky in “The Next Hurdle”, linking the centre of the storm to a drain.. and then in “What They Expect”, I was taught a gesture to use on drains.

Using this gesture in “The Next Hurdle” allowed me to find the “Swallow The Skyscraper” ending!

As I’ve achieved an ending for each of the four scenes now, I could consider myself to have completed this game.. however, with so many undiscovered endings, it just doesn’t feel finished yet!