Jane Wilde Out Now
LevelBit today announced that over-the-top cartoon horror side-scrolling shooter Jane Wilde is now available for free-to-play download from the App Store.
Unity Offers Free Mobile Publishing Tools
Unity Technologies, provider of the Unity multi-platform engine and development tools, is pushing the democratization of game development further than ever before by making its basic mobile tools completely free to independent developers and small studios!
Unity Powered Games Dominate iOS AppStore in 2012
Unity powered games have been dominating the iOS AppStore this year with a variety of games built by members of the Unity development community, including Fireproof Games; creator of beautiful 3D puzzler The Room which was selected as the overall Game of the Year on iPad. (more…)
illo – birth of the cool
illo – birth of the cool is an action puzzle adventure designed for Apple iOS, Android handhelds and tablets, and now for PC. The game is being developed by Raylight, an independent Italian studio, and seeking funding through Kickstarter.
In the News – 6th March
Mass Effect 3 launched today for the Americans, with the UK release due on Friday. The game currently has a Metacritic score of 93, while the user score is currently at 2.5. Political voting? I think so.
The latest that the multiplayer will have an effect on the ending of your singleplayer game. As you complete missions and earn the support of different people, you gain them as War Assets: the game takes the number of collected War Assets into consideration when calculating your ending.. and it seems that you need a fairly high number of them. During multiplayer, you can improve your Readiness rating. This rating is used as a multiplier against your War Assets, so has a positive effect. (more…)
Cut The Rope
Cut The Rope is an iOS physics puzzler developed by ZeptoLab and published by Chillingo back in 2010 for both iOS and Android, and later for the iPad.
I’m very late to the party with Cut The Rope, I know.. but I finally got to play it after I saw on RockPaperShotgun that a browser version had appeared!
The object of the game is to feed candy to a cute green monster called “Om Nom”.. said candy being attached to ropes which you must cut so the candy falls into Om Nom’s waiting mouth. After the first few levels, this means cutting the right ropes in the right order so you can get the candy into his mouth.
As well as guiding the candy to Om Nom, there are stars to collect on each level, which can mean swinging the candy away from Om Nom.. going for the stars means thinking then cutting
If you drop the candy rather than getting it to Om Nom, he’ll be sad..
Later levels require more planning and timing, as you have to use bubbles and bellows to help move the candy, while avoiding spike traps, and other hazards. These include spiders.. good because they snare the candy and swing it into stars, but bad because they then start reeling in the candy too!
There’s also a Behind the Scenes section on the site for those wanting to know a bit more about HTML5 and the development of games such as this one!









