Unity Releases Unite Boston 2015 Highlight Reels

As Unite Boston 2015 comes to an end, Unity Technologies has released three highlight reels featuring a showcase of some of the most beautiful games across platforms, genres, and art styles Made with Unity to demonstrate the breadth and depth of games coming from the Unity community of developers.

Unite 2015 Boston logo


Vermintide – Meet the Devs!

Fatshark is pleased to announce that Warhammer: End Times – Vermintide, the cooperative action first person shooter and melee combat adventure set in the End Times of the iconic Warhammer Fantasy world will have the first ever public playable demo for visitors at this years 2015 Seattle’s PAX Prime inside the Alienware booth from August 28th – 31st.

Warhammer The End Times Vermintide


Used Vs New

The Mass Effect Day 1 DLC debate got me thinking about some of the issues in the games industry.  Are customers being exploited?  Are customers losing out while stuck in the middle of the publishers’ fight against used games?  My thoughts on DLC can be found here.

I can see why publishers and developers might not like used games.

New games go into the shops, with the retailer paying a fee for the product and then selling it on, making the initial outlay back plus profits.  That in itself, is fair.  However, when it comes to used games, the retailer pays the customer a small trade in fee and then re-sells the game, keeping all the income from that sale to themselves.  Although multiple customers will buy the game, often exchanging the same copy, the developer only receives payment on the first sale. (more…)

Man vs. Machine

Man vs. Machine is a browser-based FPS game intended to be playable for just one day as part of a world-record attempt / demonstration of Unity and load-balancing server technology PikkoServer from Swedish non-profit organisation MuchDifferent.

The World Record attempt will be made on 29th Jan, 2012.  On that day, players pick their team: Gamers (Man) or Developers (Machines), and then play.  Man is equipped with an explosive projectile dealing splash damage, whilst Machine uses piercing, precision lasers to deal damage to single targets.

Man vs. Machine will be limited to 1000 players concurrently, with slots only becoming available if players leave the game.

More information, including technical aspects of the game, is available here.