Fable Anniversary Announced

Lionhead have announced that Fable Anniversary, a re-mastered version of Fable: The Lost Chapters, will be coming to Xbox 360 later this year!

Fable Anniversary


Fable III

My current options for 360 and PS3 games are playing via an old PC with an old capture card (low quality image), or playing on the TV in the lounge (noisy for Tim, and no contact with my friends who are on the PC).

I’d been trying to resist starting on Fable III until I had a HDMI capture card in my PC.. however, the lure was too strong..  I absolutely loved Fable II, as I had the Black & White games, also from Lionhead Studios, so I knew I would love playing this one too.. even if it meant taking over the lounge!

As with the other games, you are given a choice when responding to quests.. allowing you to become good or evil as you wish.  Your morality affects your appearance, with NPCs you come across reacting to you with either greetings or.. well, I’ve not played an evil character long enough to see them yet 😉

Abilities are upgraded through Guild Seals, which you earn for completing quests, defeating enemies and interacting with NPCs.  The seals can be then used to purchase the abilities you want in the “The Road to Rule”; a ghostly path where we meet the awesomely voiced Blind Seer from Fable II.

So.. I start off as a princess, wandering around the castle gardens, grabbing people by the hand and making them run along with me, just because it’s funny to see.. then I find out that my older brother, Logan, is up to no good.

People across Albion are starving, and some of them have decided to protest.. Logan has decided that this will be solved by killing some of the protestors.  I’m supposed to try to convince him to play nice, but Logan forces me to choose between my childhood sweetheart, Elliot, and the protesting villagers.  I save the villagers (Sorry Elliot, but it was never going to work..), then flee the castle with the assistance of my loyal friends; Sir Walter, and the butler, Jasper.

We need to take Logan out, but first we need support, and we start off in a freezing camp in the mountains, where we’re tasked with finding an artifact to prove my Hero status, getting rid of Saker, the leader of a band of mercenaries, and getting neighbouring Brightwall to send food.

In addition to completing quests, support can be gained by making the people in each area like you.. if you were evil, I suppose this would require people to fear you.  Unlike in Fable II, you can only impress one person at a time, by interacting with them and choosing the relevant action.. after a while they will ask you to run an errand for them; if you do it, they will then be your friend.

Once you have made friends with an NPC, you can also take it a bit further.. I appear to have attracted the attentions of Alice the Housewife, who wants me to take her on a date..
As you have to build up your relationship with an NPC before further options appear, I think this means there will be no repeat of my accidental cheating on one of my Fable II husbands, which happened when I clicked on the wrong NPC to follow me to bed.. my Fable II character was a bigamist slut! 😉

Although running errands takes up time running to one location only to run back again, it does provide you with Guild Seals and presents from those NPCs you have made friends with.  To save time, you can always teleport into the Sanctuary to use the map for fast travel.  You’ll also want to visit the Sanctuary to open your presents, or to mess around with your clothing and such, although Jasper will nudge you towards the DLC from time to time.  Some of the DLC is free, which would gain Lionhead some brownie points if not for the fact that some of the paid DLC was on the disk at launch.. that’s a topic for another time, though.

Shops close at night, and tonight this got me into trouble while befriending a shopkeeper at closing-time.. a guard came in, demanding that I leave.. by the time my rather long interaction finished, he had run out of patience and charged me with trespassing 🙁

When convicted of a crime you have two options: community service or resisting arrest.
As I’m a good girl, I chose to do community service and ended up making pies.. one of the various little mini-game jobs you can do around most towns.  Making pies consists of hitting A and X when prompted, while your character rolls out pastry and sticks it on the top of a pie.. the other jobs are blacksmithing and lute playing, which also attracts a crowd of people who cheer along while you play, but boo if you mis-click.


Screenshots will be added once I have my HDMI capture card 😉

A quick peek at Heavy Rain

After a pretty decent pub meal this evening, we went back to a friend’s place.. and while there, checked out the first bit of Heavy Rain, a PS3 exclusive by Quantic Dream.  I’d describe the game as an interactive movie, but this description doesn’t feel enough, somehow..

There are many outcomes to the game, all depending on the choices (or mistakes) made in each scene. 

Starting off, you take control of the first of four protagonists, Ethan, getting him out of bed, washed and dressed.  Hilarity ensued as controlling him consists of performing motions on the controller to represent actions which are highlighted on-screen.  I managed to get Ethan showered, but shaving proved.. interesting.  I’m just glad it was an electric shaver, else he’d have been heading to the hospital for blood loss, rather than heading downstairs for breakfast!  Choices were then left up to me – watch television, wander around outside, play with the remote -controlled car..

The kids arrived home, and I took Ethan out to play with them.  While playing at sword-fighting I was given an interesting choice – pull my blows on my digital son, or land them?  Block his blows, or let him win?  I decided Ethan would be a nice father and let the kid win 🙂

One of the other protagonists was an FBI agent – this scene involved the discovery of a body, and investigating the scene.  Again, choices.. talk to just the one man required for the objective, or go poking around and asking everybody questions?  After talking to the required police chief, I was given the option to simply return to the station, but figured I should also investigate the body and crime scene in general to see if there was more evidence.  This led to a rather interesting trail up a slippery, mud-covered slope, with each missed step marked down in mud on the agent’s previously spotless black suit 🙂

Now.. I have a little problem in completing games, and so I try to limit what I buy.. but I want this game!  Tim said he will buy this once I have completed two more console games..