Back to WoW for the Iron Tide

I returned to WoW yesterday, just in time for Patch 6.0.2: The Iron Tide..

What an awesome cinematic!  I thought it set the scene for the invasion rather well.  Patch 6.0.2 adds the Iron Horde Incursion, through the Dark Portal..

Red Portal and Incursion

(more…)

The Last of the Wandering Isle

I just had a few more quests to do in the Pandaren starting area: helping the Alliance survivors with a few quests.  An NPC in the Alliance camp had a plan for removing the wrecked ship from Shen-zin Su’s side.. blow the ship free with explosives, and then heal the wound.. I was amused at the NPC’s name here: Makael Bay 🙂

While the Horde refugees had been under attack from tigers in the forest, the Alliance camp was under attack from more aggressive attackers.  I found it surprisingly awkward to snag enemies as they ran past me.. the Mistweaver specialisation at this stage has no ranged attack.  This was a first for me; most of my playtime has been as a caster, and when I started levelling a Warrior I had a gun during the early levels.

Other quests had us gather lost supplies, and then there was the None Left Behind quest, which had me rescue Injured Sailors..

(more…)

Worgen

When Cataclysm was released, it added two new races, Goblins and Worgen, each with their own new starting area.

I was going to check these out much sooner, but since Christmas we’ve really not been playing WoW as we used to.. a lack of interest in dungeons thanks to too many randoms spoiling the instance, maybe a little bit of disappointment at the lack of things to do at 85 as well, without more friends to actually try out raids.

I finally got around to creating my Worgen character.. well, human and Worgen character, as you start off as a human.  She’s a warrior.. I’m going to attempt to learn to tank, if we play these for more than the initial levels anyway.

Leveling with Jaysoon instead of the usual suspect meant killing a lot of extra mobs..

Rampaging Worgen just off to the side of my route back to hand in?  Attack!  Maybe unnecessary for XP purposes, but this allowed more uses of fun quest items such as the Gilnean Mastiff, which just threw itself onto lurking enemies from whichever direction 🙂

As per the storyline we were eventually bitten, and a little later changed into our furry forms..

The female Worgen has a better walking animation than the male; being a little more hunched over, she looks more sneaky and animal-like.  I was rather amused by the ‘sniff’ emote, which has had the relevant sound added.  Worgen can also roar, unlike other races.

There were more amusing quests outside as the Forsaken arrived.. one in particular involved shoving gunpowder kegs on the heads of Abominations which were too stupid to do anything about it!  I would have liked more than four to blow up between us, though 😉

Shortly after this, the land starts to be flooded.. thanks Deathwing.. and we end up rescuing drowning people and trying to evacuate people such as a little old Grandma who turned out to be anything but feeble when a Forsaken tried to steal her cat..

Near the end of the area came the Battle for Gilneas City, which was great as we got to play with catapults, but less good when we managed to run into a glitch; a missing hand-in.  It seems that somebody else started the section just as we finished ours, resetting the location of the NPCs.  More catapult action, though, so it worked out fine 🙂

As our lovely area of the world was fast becoming an underwater area of the world, we had to go and seek refuge with the Night Elves, but not before jumping on the back of a Hippogryph and destroying a Horde ship.. after playing Horde side for so long, this felt a bit weird.

While completing missions for our new hosts, Jaysoon discovered that this huge whirlpool leads to a secret cave..with a hidden quest!

By completing the quest in here we got a secret achievement: Ghosts in the Dark.  I absolutely love the idea of little extras being hidden for those who explore 🙂

The Wrathgate and Beyond

After moving on to Northrend, the quests have been more grouped together, and following a rather more clear plot.  Moving on to Dragonblight, we got even more impressive plot line, with an increased use of vehicles and flight.

We failed one mission in amazing style: we were escorting some Taunka refugees who just couldn’t keep up with the Rocket..  we turned around to find they had stopped following us and died on the path.  We went a lot slower the second time, and managed to get them to safety 😉

I loved the look of the Forsaken buildings at Venomspite..

More quests involved playing with Blight specimens, including a particularly fun quest with some blight spreader vehicles.  After figuring out how to drive these, firing Blight bombs at the undead was quite satisfying 🙂

The very impressive Wrathgate was the last place to approach..

Outside the Wrathgate, there was a huge battle, which gave us a pretty epic cutscene to watch..

Horde and Alliance forces working together to call out the Lich King, only to be attacked from behind by the Forsaken!  Wait.. I thought they were on our side?

The Forsaken were driven back by the dragons, but only after plenty of death and destruction.  Oh, and fire!

Saurfang the Younger was killed by the Lich King, and so we headed back to Warsong Hold to tell his father, then to Orgrimmar.

Here we found many changes, with refugees camped out everywhere, and some unhappy shopkeepers..
In Thrall’s room, there were visitors: Sylvanas Windrunner, who had fled the Undercity, and Jaina Proudmoore, who had come to ask what the hell was going on..

I found this more motivating than the normal quests, with a bit more story to it.  The large scale battles were part of the draw too..

We headed to Undercity to take it back and kill those responsible for the backstabbing!  Here we were seriously buffed up, and for once I didn’t need to worry about my health bar 🙂

The bigger mobs were especially fun to hit while in this state, as were the large packs of mobs which I hit with AOE spell Mind Sear for lots of damage 🙂
Again, a nice change from normal as I normally heal team-mates rather than smack mobs.

The flying doomguards were harder to target as they were flying in and out of range.  Still, they eventually went down too..

Varimathras had been taunting us while we made our way through the Undercity, destroying the lift and later blocking off the corridor to the Royal Quarter.

We eventually got to him though, and started on him as he attempted to summon demons from portals around the room.
There was also another mysterious voice, telling Varimathras he has failed him.  Possible future quest line?