Resident Evil

I’m a little surprised about the possible player choices, or repercussions of those, in the campaign of Resident Evil: Operation Raccoon City.  Causing the death of Leon breaks canon, especially as this game is set in the middle of the series’ timeline.

I think I’d choose to avoid Leon’s death anyway, regardless of canon 🙂

I spent a happy week playing Resident Evil 4 on the Wii some years ago.. my first Resident Evil game, and one of few games I’ve played through without being distracted onto other things.

The controls took a little bit of getting used to.. movement being handled by the stick rather than the pointer.  I loved the game.. the detail put into the surroundings, the strange villagers erupting into tentacle-headed zombies, the scary encounters.. the fact that this was a horror game on the Wii, when all I’d seen till then was very child-friendly and cartoon graphics.

I remember being shocked at Leon’s death at the hands of a chainsaw-wielding crazy guy.. he cut me in half and I was shocked for both the brutality and the fact that it had happened so quickly.  Cue reloading, a good search of the house for more ammo, and going back outside ready for his attack!

I also loved the Merchant, lurking in dark corners with his shady deals.. when I first saw him, I nearly fired at him, thinking he was a bad guy! 😉

Ashley irritated me a little at first, as the incapable female in need of constant protection or rescue.  No weapons.. really?  When it came to playing as her later in the game I thought it was a nice change of pace, avoiding enemies instead of fighting, but even so.. surrounded by things trying to kill you, wouldn’t you pick something up for protection?

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